November 30, 2020

Jobs

We have two open positions:

2D Artist for Pixel Art (w,m,d)

  • Design, implement, and maintain game environments in a highly detailed pixel art style.
           and/or
  • Design and animate game characters in a highly detailed pixel art style.
  • Adapt your art style to the art direction of the project.
  • Provide constructive feedback for features, environments, and processes.
  • Evaluate and implement feedback from all relevant sources.
  • Foster a highly positive team culture to ensure content meets established goals.
  • Additional responsibilities may be assigned as needed.

Skills & Requirements

  • Strong traditional drawing/painting skills.
  • Ability to paint highly detailed 2D images in pixel art techniques.
  • Strong knowledge of pixel art limitations, techniques and historical background.
  • Ability to use advanced pixel art techniques like anti-aliasing by hand, animating with subpixel movement, etc.
  • A working knowledge of standard industry game engines, design toolsets, and production pipelines.
  • Willingness to be open and flexible when collaborating with others to achieve a design.
  • Strong composition, narrative, and environmental storytelling skills.
  • Strong organizational, communication, and influencing skills.
  • Strong Photoshop skills.
  • A passion for retro and pixel art titles preferred.
  • You are proficient in English or German
  • As a part of the Pixelpogo application process, candidates will be expected to provide a portfolio or demo reel of their work.

Start: 2021/03/01

Type: Full-time

Office Location: Cologne/Aachen, Home Office possible

Interested? Send us an e-mail with your application documents and a portfolio to jobs[ät]pixelpogo.games

__________

Game Programmer (w,m,d)

  • Change and implement new features in our game frameworks
  • Implement game design ideas into written code.
    • – Gameplay, Menus, Server backend
  • Provide constructive feedback for features, environments, and processes.
  • Evaluate and implement feedback from all relevant sources.
  • Foster a highly positive team culture to ensure content meets established goals.
  • Additional responsibilities may be assigned as needed.

Skills & Requirements

  • Experience with GameMaker Studio and GML
              and/or
  • Experience with another game engine (Unity, Unreal, Godot)
    and one or more programming languages (C++, C#, Java)
  • Optional: PHP and SQL Skills
  • A working knowledge of standard industry game engines, design toolsets, and production pipelines.
  • Willingness to be open and flexible when collaborating with others to achieve a common goal.
  • Strong organizational, communication, and team working skills.
  • A passion for retro and pixel art titles preferred.
  • You are proficient in English or German
  • As a part of the Pixelpogo application process, candidates will be expected to provide a portfolio or demo reel of their work.

Start: 2021/03/01

Type: Full-time

Office Location: Cologne/Aachen, Home Office possible

Interested? Send us an e-mail with your application documents and a portfolio to jobs[ät]pixelpogo.games